flyEngine *flyengine
Interface with engine core.
directX *directx
Interface with direct input, direct sound and direct play.
textcache *tc
Interface with texture cache (load, selection and update of textures)
render *rend
Interface with the current selected render.
GUID FLYGUID
The Fly3D application GUID
int screen_sx
int screen_sy
Render screen size in pixels
HWND hFlyWndMain
Frontend window handle
HINSTANCE hFlyInstance
Frontend instance handle
int textfilter
Flag turning texture filter on/off
int mipmap
Flag turning mipmap on/off
int ntextureunits
Number of available hardware texture units for multitexture.
int nhwlights
Number of hardware lights available.
int numvideomodes
Number of available fullscreen video modes in videomodes array.
int selvideomode
Current selected fullscreen video mode from videomodes array.
DEVMODE *videomodes
The fullscreen video modes array.
int fullscreen
Fullscreen flag (FALSE for window mode).
int bitdepth
Current bit render depth (16, 24 or 32).
RECT winrect
The window rectangle while in window mode.